10 November 2009 - 10:34Musings on lowbie battlegrounds

I’ve been getting back into lowbie battlegrounds.

I’ve made the decision to level Lainie, my 19 twink rogue, a while back. However, this doesn’t keep me from lingering in every bracket and battleground I can. Outfitted with the heirloom shoulders, chest, weapons, plus her leftover twink gear in the rest of the slots, she can still hold her own.

One of the most important things lowbie battlegrounds does is to give you perspective. As you’re playing without many class defining abilities, you definitely get an appreciation for them. Have a DOT on? Can’t Cloak, sorry, have to deal. Sprint, Evasion, Vanish on cooldown? Either gotta spec combat or wait for the cooldown to run out. Have no stuns, no Blind? Learn to Gouge and bandage.

You have such a small toolbox that you have to keep racking your brains to make yourself useful. I often find myself scanning my bars frantically, trying to find a spell that would come in handy for the current situation. It’s a fun exercise, and makes you feel like such a pro when you remember you’re an engineer and own bombs that will get the pesky melee off your flag carrier.

Overall, in my very humble opinion, it has the potential to make you a much better player.

In other observations – snares are brutal at this level. Absolutely brutal. There is no way to get out of them, save for a trinket – healers, dispels, BoFs, all of those are dreams. Being human, I’m still luckier than others with a two minute trinket, but they’re fairly easy to reapply anyway. I can also Vanish as a last resort, but again, two spells on two and three minute cooldowns don’t really help when it takes a warrior one GCD to reapply Hamstring. In fact, a warrior who tab Hamstrings or a shaman with Earthbind Totem can easily keep everyone off their flag carrier. I’ve been kited to the other end of the map by a shaman who used Earthbind and Frost Shock freely, and it was not pretty.

I’m used to always having a snare out at level 80. Dispel it, shapeshift out, pop your trinket, slow your foes too. Snares don’t matter that much when everyone has one or more, and multiple outs. They make the world’s difference when the opposing team is assisting their FC with a field of totems and Frost Nova, and you can’t do anything but watch the druid travelform away.

Probably the best thing about battlegrounds at this level, though, is the existence of hybrids.

I love hybrids. I’ve leveled five of them to above 70. However, once hybrids are past a certain level, for all intents and purposes, they’re no longer hybrids. They’re DPSers, tanks or healers, depending on what they’ve specced in. They have a massive toolbox  – but a big part of it is either not viable to use, or in the case of feral druids, downright inaccessible while they’re performing their class role.

In the lower brackets, this distinction doesn’t exist. No matter what spec that paladin is, he can toss a couple of Holy Lights around without using a gigantic amount of mana to heal for piddly amounts. The flag carrying feral can toss around roots and HoTs without thinking “it’s not worth the mana I use to shapeshift”.

When I was leveling Kielle, my night elf priest, I spent a good chunk of time playing 20-29 battlegrounds having the time of my life. I wore WSG/AB reward gear, some good quested/instanced blues I had managed to obtain, and whatever greens I could afford from the AH. She was my main on Grim Batol at that point, so I couldn’t afford to twink her any more than that. The best piece of gear she had was probably her level 28 AB boots, on which I’d sprung for 12 stamina. I had a pretty standard shadow spec for the level, only with 2/2 Healing Focus.

I was pretty much a star.

I stood a good chance against twinks and non-twinks – because I was a decently geared hybrid. With an AOE fear and a ranged snare at my disposal. I could heal almost as well as an at-level holy or disc priest, but I could also do more damage than they did, and need I mention again that my signature damage spell had a ranged snare component? Which was channeled, so going around corners did not break it?

I’ve never loved my class as much as I did at that point. With Shadowmeld, Mind Flay, a multitude of DOTs and Psychic Scream, I was a champion flag defender. Tossing around bubbles, heals and dispels, I could play FC support like nobody’s business. I could do everything that my class had promised I could do. And I could do all of them well enough to make a difference.

I would recommend everyone, battleground fans and haters alike, to take a lowbie character and put them through battlegrounds. No matter how much you feel you know the class, you will learn many new things and develop a new appreciation for your underused class abilities.

2 Comments | Tags: honor grind

3 September 2009 - 5:56Back on track

I had been planning for a long time to get back into PVP – the only reason I hadn’t been doing it so far is the fact that I really miss TBC style PVP. The slow, carefully planned matches and the concept that as a healer, I actually was capable of staying alive and contributing without needing a lot of babysitting encouraged me to participate.

With Wrath it felt like we were straight back to 1.x era PvP. Feeling like I was made of paper hadn’t been fun back then and it wasn’t fun now. So I pretty much quit cold turkey with 3.0 and didn’t look back.

But the new season is here and so is the resilience change, so I decided to give it a go again. My prep work was done weeks ago – I had enough Conquest for three pieces of Deadly, capped out honor, the Hateful robe lying in my bank (thanks Archavon) and the Furious boots and belt lying in my bank (thanks Emalon). All gemmed and enchanted I’m rocking 21k HP, 650 resilience selfbuffed.

So far it’s just been some AV, but I generally like what I see. It’s not what it used to be, but it’s getting better – and I can’t realistically expect everything to be the same, going from a priest with capped resilience in great gear to one with mediocre gear.

I’m due for three more upgrades today. I’m 16 badges short of the Deadly gloves, yielding me the 4set, 5k honor short of a ring, and 3 WG marks short of the resilience trinket. I think I’ll be opting for the haste one over spellpower one for maximum throughput.

My preferred bracket is 2v2, considering I’m not remotely ambitious when it comes to titles or shoulders (in fact, thanks to Blizzard’s horribly borked title system, there have been past seasons where my teammates with the exact same games played got titles and my priest did not). That, and also the facts that 1. We don’t know any mages to play RMP with us 2. 3v3 is still way too bursty for my taste. As a result, I’ve been gathering spirit pieces over crit pieces.  If I don’t find myself OOM, I could go back to gathering crit – at least making the swap from Mooncloth to Satin should be easy considering the speed with which we are able to grind heroics.

Speaking about PVP gear, here’s my bad PUG story for the day.

Did both versions of Vault last night hoping the Deadly gloves would drop and save me from grinding the badges for the last piece. Emalon goes down, lo and behold, the Deadly Mooncloth gloves in all their glory, Calissa yelling “Ely you lucky bitch” on Vent. They were literally the only piece of loot I needed from Emalon, and being one of the two healing priests in the raid, I thought I had a fighting chance.

Gloves go up for roll. The highest roll belongs to a shadow priest. The master looter has been dodgy so far with keeping track of who’s what spec, previously handing the elemental gloves to the resto shaman over the ele one, so I immediately whisper him with “Hey, that guy’s shadow, please only consider the rolls of the healing priests.” (For reference, the server etiquette is that for any and all pieces of gear, your main spec is what goes, except in the case of tanks, who obviously don’t have PVP gear made for them.)

“This is PVP, who cares about spec?”

Gloves get looted to the shadow priest.

I blow up on Vent to Moonky and Calissa, who are both in the raid. Rageudder who’s an assist in the raid also hears of it, as well as Cupid and Ita who are in the raid on their alts. The guy quickly changes his story saying he never said “who cares”, he was just confused because of all the whispers he was getting. This is funny because earlier he had kicked Ita on her warrior, and when the raid exploded, he had said that she and Cupid had left out of their own accord, because he wouldn’t invite their friend. Yeah.

But of course what’s done is done, and the priest who got the gloves isn’t willing to trade them. The raid ended with the masterlooter on six people’s ignore list, six people with whom he’d probably like to group with again in the future. Oh wellz.

1 Comment | Tags: honor grind, ugh it's a pug

23 September 2008 - 19:00I’m in ur game, resetting ur honor.

…has said Blizzard.

What does this mean? Upon Wrath hitting, all accumulated honor points and marks will be gone (yes, marks too my dears). What about that blue post made months ago saying “Removing accumulated honor is like removing gold, we’d never do that”? Forget it.

The reason given by Blizzard: “We don’t want to give some players an unfair advantage by allowing them to purchase honor gear as soon as they hit 80.”

Of course we know what the real reason is, nothing more than “Hey, thanks for keeping playing till the expansion to do nothing but grind honor, we really enjoyed that 3 months of money you gave us – but guess what? We want to keep your money for even longer, so I guess you have to do that again, good luck!”

Anyway, I’m more than upset with this change – and not in the slightest because my 70s will be affected. My 70s have maximum 5k of honor saved each. As for the marks, my heart will ache for the EOTS ones, but I don’t have many of them anyway, and they can be earned back. I will just blow them on mounts before they are gone.

I have a 19 twink rogue… who really wanted a trinket and battle standard, and was sure she would get it eventually, slowly earning the honor bit by bit. All the work I put towards that will be gone in a few weeks. With the kind of time you need to accumulate honor in the 10-19 bracket (an entire evening’s worth of grinding assuming mostly wins nets 300 to 500 honor), there is no way I can get the full amount I need before Wrath.

I have a baby night elf priest who really wanted a battle standard as well – she’s now 2k towards the required 15k. Again, Alliance in 30-39 Misery has about a 5% to 10% win rate, so even if I grinded my entire waking hours, the max honor I would be accumulating would be 750, maximum. That’s what, 20 days of required nonstop grinding? And since I obviously have neither the time nor patience to grind that, it’s doubtful Kielle will get her battle standard before Wrath.

And what about that black tiger she was saving marks towards so she could buy it as soon as she hit 51 and got the AV marks? Sorry, I guess you’ll have to regrind all them WSG and AB marks… if you don’t need them for gear, that is.

Or level superfast to 51, grind out the marks AND the honor for the battle standard, by which level the battle standard loses the edge it gives in lowbie battlegrounds, and get everything I want by afking in AV… oh wait, that’s what most people do at 70. How different.

An easy solution is, of course, to treat honor and marks like arena points – they are wiped upon leveling up to 71 and not right away at release. And stick a requirement on the new gear that says it can only be purchased at level 71+. Problem solved.

Another solution as suggested is to make every item require a lot more honor than the current system (perhaps five to ten more times), and ramp up the honor gains for level 71+ accordingly. Problem solved.

Yet another solution is for level 80 gear to require a different currency than Honor Points. Call it Grind Points, whatever, and make Grind Points achievable only by participating in level 71+ battlegrounds. Problem solved.

Except with Blizzard, it’s never easy, and those solutions remove the whole “We need you to give us your time and money” for the lowbies, so of course this solution will never, ever be implemented.

I also love every so-called “casual” troll coming out of their caves on the official forums to go “Thanks Blizz for sticking it to the hardcore, too bad you spent all that time farming honor to have an edge at 80, lol nerds”. So basically, people are being punished for having had the foresight to grind out honor, and not all of them are the so-called hardcore – how about the casual who slowly accumulated honor over 3-4 months, doing his dailies every day, who just got shafted?

Of course the 17 year old high school student and the 30 year old programmer with a toddler can’t devote the same amount of time to play every day. So, should a certain percentage of the player base be punished because the other part of the player base doesn’t have as much time as them to devote to the game? Why should a certain percentage of the player base even care if some guy in some other country has a job/kids/wife/elderly mom/other hobbies/all of the above and can’t spend as much time playing as them? As soon as “cater to the casual” turns into “punish the hardcore”, the system loses its meaning.

The honor system is better than the old system, because if people call the honor grinders hardcore now, I really wonder what they would call them under the old system. People quit jobs and school to make the push for High Warlord and Grand Marshal. The system certainly required a lot more time played than today’s system to see any kind of tangible reward. It wasn’t healthy, and when it got overhauled for TBC, it became a much better and much more casual-friendly system overall.

It was turned into a system which let everyone get rewards in their own time, except the hardcore still got rewarded in that they could obtain the rewards faster and stomp the still-undergeared casuals. The casuals still weren’t happy, so out came Arena gear purchasable with honor. Wait, they still weren’t happy, so out came the blue PvP set purchasable with less than a hundred gold at 70. If you hit 70, and did your quests and instances along the way, you could instantly have a set with 150-200 resilience.

…wait, once more, they still weren’t happy…

The game has, and always will, reward time spent. The more time you spend and the sooner you can spend the time, the greater the reward. In fact, that’s true for most things in the world (how many of you expect your part time job to make as much as a full time one?). So far, a system has not been invented that will reward something other than time spent in a MMORPG. Demanding that the game cater to you and just you, just because you can’t spend as much time on it as someone else does, to say the least, a bad idea – the game already caters to the casuals quite fairly with Badge gear and accumulation of honor. So why this hate-spewing for someone who put their time into the system, fair and square? Plain jealousy?

While we are at it, why don’t we also remove all accumulated gold and materials upon the expansion? After all, we don’t want to provide an unfair advantage to some of the player base by allowing them to get their epic walrus on wheels (thanks my dear GM for coining the term, always makes me laugh)/whatever item Blizz has designed as a gold-sink carrot at level 80, faster than the others, because they have had the foresight to save the gold. Let’s remove the herbs people have saved to level inscription too – again, we don’t want people who have lacked foresight to lag behind.

All in all, terrible decision made by Blizzard, no matter what all the casuals, who take delight in seeing the hardcore fall, say – Wrath will still reward the hardcore more than the casual, else there would be no reason for the hardcore to keep playing. The hardcore will still level to 80 and obtain their gear within the first couple of weeks, and the casuals who are maybe level 72 by that point will still be steamrolled. All this decision has done is enrage about 90% of the community, but sadly, I don’t expect it to be reverted.

No Comments | Tags: honor grind, i'm resto and i'm pissed, miserable fail

21 September 2008 - 13:08Twinks: You are doing it wrong

Your classic lowbie BG, with all the twinks going “FFS if you are under 37 and not twinked you should be banned from battlegrounds”, demanding heals, demanding buffs, demanding that every support class should cater to them, and basically bickering in /bg about how terribly leet they are and how bad everyone else is.

BG ending:

(Link for the whole image here because it breaks the layout and won’t display.)

Kielle: 38 very untwinked Night Elf priest, all my gear is either AHed greens (to upgrade my terribad bracers and helm), PvP rewards, or instance/quest stuff. 10 flag returns, top of neither damage done, nor healing done, nor HKs, nor killing blows.

Souma: 32 untwinked hunter, owner of 2 of our 3 caps. No special stuff in damage/healing done or HKs.

Breaney: 35 untwinked rogue, owner of our last cap. Again, no special stuff in damage/healing done or HKs.

Conclusion: Twinks (and come to think of it, everyone else who thinks topping anything but Flags Capped/Flags Returned/Bases Assaulted/Bases Defended etc makes you awesome), you’re doing it wrong.

Please trade your leet enchants and gear for some L2P, and make some serious contribution towards wins instead of epeen stroking.

Thanks,

The untwinked mortals who can’t afford your gear but have just won a WSG for you.

No Comments | Tags: honor grind, i'm resto and i'm pissed, priestliness of doom

7 August 2008 - 18:53Not sure how many people will read this

Because it’s my little corner of the interwebs after all, but just a heads up.

Omgtwinky of Eonar EU, is an immature, terrible %&!%ty brat, for lack of better words, so beware if you ever end up in a WSG with him, and he has the flag.

Setting: WSG. Score: 2-1 to Alliance. I’m on Lainie, here, there, everywhere, trying harder than usual to win because it’s WSG weekend and I love the extra rep. Said retard above has the Horde flag. There is a twink hunter on the other side who gives us a lot of trouble, so it’s been pretty hard, and I’m relieved to have eked out a win. I’m just waiting for that final cap so I can go grab a drink and relax.

“I won’t cap lol”

….what?

“You all have to say I’m awesome before I cap haha”
“You are being immature. Cap the flag.”
“Lol no not capping”

This goes on for a couple more minutes, then the Horde recap team storms in.

Yeah, you guessed right, we lost that match. After pretty much doing all we can.

I hope none of you are unlucky enough to come across this particular brand of retard. /spit I can understand griefing the other team (well, most of the time – I am of the opinion that BGs should be played with honor and won/lost with honor), but I will never understand griefing your own team on purpose.

/sigh Wish Blizz would lay the smack down on such people, but of course not…. Money from a paying customer > complaints of other customers. Even if reported, we know all too well that the reply will be “no action can be taken, please QQ more”.

Hope for better matches tomorrow – Lainie just dinged friendly as well, so that’s another goal reached.

No Comments | Tags: honor grind, miserable fail, twinking

5 August 2008 - 11:25Today in WSG.

Setting – 10-19 WSG. Facing a team with 5 twink hunters being multiboxed.

Random rogue on my team: OMG HAX
Me: It’s called multiboxing, and it’s permitted. 5 accounts, 5 WoW windows, one person. Blizz has said that it is okay, as long as the accounts are all controlled by a person.
RR: OMG NOLIFER!!!!11 BUT HE ATTACKS ALL AT ONCE
Me: I know, he has macros.
RR: BUT ITS NOT A MACRO ITS A SCRIPT BOT REPORT
Me: He has macros, and a program that transfers keystrokes across WoW windows.
RR: BUT HE AUTOATTACKS
Me:….okay.

/facepalm

I hate PuGs.

No Comments | Tags: honor grind, miserable fail

11 June 2008 - 14:30Incoming honor grind

So Blizz has just given the two week notice for S4, and I’m glad my druid is all ready for it, near-capped honor, marks to get most things she pleases… problem is, my priest isn’t.

I love my priest. She’s my first love. She’s my best geared PvP character by far. I’m not stopping playing Elysiane, no way. Thing is, her stuff isn’t up to date, being that I have been focusing hard on my druid for the past few months. I always slacked getting S3 nonset epics for her because she had the S2 ones, and let’s face it, the difference isn’t vast.

She does need new things though now that S4 is incoming – I definitely plan to land her the new necklace and belt, and the S3 boots and bracers for now. Thank God I don’t need ring upgrades, but I WILL need a mainhand upgrade, Light’s Justice is so one year ago.

It all comes out to about 90k honor, and all the primals for the enchants… add to this the fact that I actually said screw it and splurged on the S3 gloves just yesterday, you can imagine how “ugh” I feel right now.

One positive thing is though, I could resilience cap or come very close with new gems and mainhand, so that will hopefully be some motivation. I’ve been getting rid of stamina in favor of resilience lately, and it seems to work better than the other way around.

On another note, I was playing my priest today and thinking how playing different healing classes with different strengths has taught me things that ended up making me a MUCH better priest. My druid taught me how to sneak drink breaks at the most convenient times. My paladin taught me how to never get caught in the open and how to LoS most effectively. My shaman taught me how make sense of chaos – dropping totems, healing, Bloodlusting, Purging, and doing all of those at appropriate moments. I feel that all of those combined have made me a much better priest, and in a way, I’m glad I spent most of this season not on my priest but on my druid and paladin instead. I feel amazed how most everything has become second nature to me by now, things that I spent entire S2 in ignorance of (S1 was just pathetic, I played as 20/41/0 on a rogue priest priest 3v3 =P).

Now to go grind that honor… /die

No Comments | Tags: honor grind, priestliness of doom

23 May 2008 - 1:44Playing smart

It has come to my attention that some Horde do some very stupid things in battlegrounds.

I think we all need to learn a golden rule.

IT DOES NOT MATTER IF ONE PERSON DIES. Unless said person was carrying a flag, solo defending a node, or was otherwise doing something that will ensure the team’s success, one person’s death means nothing. At. All.

Now that we have established this fact, let’s see its applications.

WSG, you’re all riding midfield to get the opposing team’s flag as a group. Suddenly, out of nowhere, one of you gets sapped/Cheap Shotted/Sheeped/Feared etc.

What happens?

a. A few of you dismount to help the teammate under attack.
b. All of you dismount, overpower the single attacker, get carried away by the even more attackers coming your way.
c. Everyone rides past.

Now, if you chose a or b, you are and/or your team have terrible tunnel vision or are just plain incompetent.

The opposing team used one or two people to split up your attacking force to ineffective numbers, or worse, delay your entire offense. They lost pretty much nothing, but meanwhile your flag grew feet and is probably midfield. So what if those one or two attackers died? Their purpose was to delay your offense, which they did exceptionally well… because you fell for the trap.

Setting: AV. Two of you resto druids are on your way in stealth to cap the DB bunkers. On the way a hunter unstealths one of you in a weak position, and gives chase along with 500 other NPCs.

What should the other druid do? Pop out and start healing despite being outnumbered and in a weak position, or just move on to cap the towers?

Yes. Move on. Move on. MOVE ON.

“But Ely OMGZWTFBBQ what about teamwork?!?!?!??!?!??!?”

That is not “teamwork”. An entire attacking team dropping everything they are doing to help a single person is not teamwork, it is getting on the slippery slope to losing.

Being a team dictates that sometimes, you take one for the team. Unless you are crucial to the team’s success at that moment, for example carrying a flag, the team is under no particular obligation to care what happens to you. The team is not there to look out for every member in every situation. The team is there to together accomplish objectives that are otherwise too hard to accomplish. That is what teamwork is.

Play smart, don’t think only of yourself (”OMG WHY DIDN’T YOU DISMOUNT AND HELP ME NOOBS YOU SUCK”), don’t look at the situation only through the eyes of your character. Always make an effort to see the greater picture. Don’t get tunnel vision.

That is all.

P.S For even more detailed articles on this, check out these posts.

No Comments | Tags: honor grind, useful posts

19 May 2008 - 19:52WTB new server

So these days we’re looking for a new server.

Pretty much tired of the low-popness of Haomarush and every bad thing that comes with it – zero PuGs available, especially for normal instances, on any given moment there are maybe 3-4 people on the LFG tool (I have yet another rant about how availability of gear from honor plus no further need for rep for heroics killed normal instances, but anyway), perpetual tank shortage (tired of having to spec Roch to prot everytime I want some badges, and my non-tank chars might as well give up unless I manage to get stuff together with friends), a pretty inactive economy especially for certain professions.

As far as PvE progress goes, it’s pretty bad. We had a single Horde guild who had downed Illidan, and a couple who downed him on Alliance side, but that single Horde guild and some of the Alliance guilds very recently migrated. Choices are very limited if you want a stable raiding guild with decent progress – Horde side there are maybe 2 guilds to apply to, beyond that you’re screwed. We’re one of the very few EU servers who still hasn’t completely unlocked the Isle.

And last but not least, we’re in a horrible battlegroup.

Okay, so this doesn’t have anything to do with the population issue – but if the realm wasn’t so bad, the battlegroup would have been bearable. As it is, I just want to get out of this battlegroup. Our problem is that Alliance heavily outnumbers Horde – this results in most matches aside from AV starting with numbers like 5vs10, 3vs15, etc, in favor of Alliance.

It’s gotten to the point where it’s silly to even put up a fight, especially in BGs like AB or EOTS where it’s hard to close the resource gap once it’s been widened. By the time Horde has filled up their team, Alliance has likely 4-5 capped, 1000 resources ahead, and is HK farming at the starting area. Most Horde at this point just /sigh, stop ressing, and resign to their single mark and 0 honor. I’d really love a battlegroup where I actually stand a 50/50 chance of winning upon entering a battleground, rather than “instaloss, here is your single mark, /shoo to AV nao”.

So our ideal server would more than likely be:

1. A PvP server. Because I’d like to have the option to transfer back, plus I don’t think I could live without random world PvP on a carebear server.

2. Medium to high populated, but not full. We want a healthy population and a healthy amount of activity, but queues to even log on and quest areas so cramped that it takes years to complete a quest are a big no-no.

3. Preferably no concentration of a certain nationality. Not sure how big of a problem this is on US servers, but on EU servers it is a big problem – to the point that not belonging to a certain national group can hamper your chances of ever getting in a PuG/guild. Haomarush is predominantly Swedish, to the point that they are now the butt of many jokes due to the constant “hi swe????” whispers from random lowbies needing boosts or money. So… a homogeneous server population please.

4. Decent PvE progress – ie at least a couple of guilds on each side who kill Illidan on a regular basis and a few more who are working on it. This pretty much ensures a healthy economy as well.

5. A good battlegroup. By good I don’t necessarily mean a competitive one that churns out super high rated teams like mad – just one in which the queues are decent and one side isn’t overpopulated. Starting a match in equal numbers would be nice.

On another note, random PVP thoughts as usual:

Ban defending Galv. Seriously. Alliance is smart enough that once they realise Galv is off limits this match they move on to towers, while the “defenders” at Galv are shooting the shit in /bg about how awesome they are. Result, the entire map is blue, but it’s okay, Galv is alive lolz!!!11 Btw, more people to north :D :D:D:D

I am not amused about how easy it is for Alliance to win AV nowadays, amazing what a little QQ can do.

7k honor short for my first S1 piece that I’m getting because I’ve pretty much got nothing else to get and it’s a nice PvE upgrade as well. Defender tokens are in demand at the moment in the guild too, as the current alt situation shows, so it’s a good idea to have another out prepared.

I could save honor for the mini Last Stand trinket (which would also be a PvE upgrade because Starlet’s trinkets suck) but 30k honor is QQ, I could save honor and marks to immediately grab the belt and necklace as soon as S4 hits but we haven’t got the 2 week warning yet. And I hate “saving” honor. If I have honor, I must spend it nao in true girl fashion.Plus, it’s really not fun to keep grinding BGs in gimp gear.

Ugh, as soon as S4 hits I’ll need to regrind nonset epics for Elysiane as well, since she has the S2 ones… really not looking forward to it.

Lose is not spelled loose, and wipe is not spelled whipe. God. We even had a guild called Whipe. I cringed everytime I saw the guild name.

1 Comment | Tags: guild, honor grind, much ado about nothing

18 May 2008 - 20:15“All stealthers to DB nao!”

How many times have you heard this?

Oh, plenty. More often than not, this yell belongs to an irrelevant, non-stealthie class.

Sometimes, you oblige. After all, you’ve always wished you had stealthies on your side who’d go cap the DB bunkers before Alliance made the entire south half of the map contested. Sure would be amazing to have this great advantage on our side.

So you ride straight into DB and… what is this? Out of the 15 stealthies in the match, only 2 made it up here?

Cue spending the rest of the match capping and recapping in a futile attempt, waiting for the help that will never come because the HKs midfield are sweeter.

Case in point, the last AVs I was in.

Paladin yells “ALL STEALTHERS TO DUN BALDAR 10 TO GALV DEFEND TOWERS” etc. I promptly stealth to DB to find only myself and 2 rogues up there. Alright, maybe we’ll make it, stranger things have happened… DB South gets zerged by a 5man team shortly after, DB North also meets the same fate.

We wait for help. And wait. And wait. Then wait some more.

Next match, same paladin. “ALL STEALTHERS TO DB!!!” I start heading for DB, then think to myself, WTF?

“/bg Yeah, 2-3 stealthers to DB to win the game for you while the rest of you farm HKs midfield and call it defending.”
“/bg Screw this, go to DB yourself.”

Cue massive flamefest about how this is teamwork and how I’m not helping my team win blah blah. Even the lone rogue in DB starts flaming me. I respond with hey, why should I bother, the honor midfield is great and I’m sure there are other stealthers (read: bleeding idiots) willing to go cap DB bunkers for me. After all, why should I go and actually try to achieve objectives when others meant to be on my team aren’t helping me, plus are getting more honor than me for pretty much doing absolutely nothing constructive?

Spent the rest of the match farming HKs and flaming the rogue in DB, thanking him for winning the game for me, oh and the honor midfield is great, wish you were here. It was a sweet win, thanks, random rogue who spent all the match in DB. We owe you one.

1 Comment | Tags: honor grind, i'm resto and i'm pissed